№1, 2023

Amuthalakshmi Periasamy, Krishnan Umachandran

The world is fast changing with immersive technology applications. In the next few years we will be seeing many new applications with Artificial Intelligence from big names, such as Google, Facebook, Amazon, Microsoft, Oracle and most recently Oracle with their cloud services. Fantasy has lured the educational environment to adopt augmented and virtual reality applications into the teaching and learning ecosystems. Today's technology has enabled us to work more effectively with learners in everyday, everyday settings and at school and helps us cultivate a collaborative learning environment, enabling us to develop and maintain the technology that the public wants, and that which can work on a community level. Springing up in the evolution, the pandemic has affected the quick implementation of digital technologies to be used for communication, sharing of data across the digital space, reaching unimaginably across all the nooks and corners of the world.  In doing so, it has also allowed for the establishment of a world where the need for a single, decentralized 'platform' can be harnessed to promote social and economic growth and productivity. The content or data applications enhance the delivery capacity and understanding capability appropriately, to the specific process that is unique to the domain. The digital technologies available for our connected cities will accelerate the adoption and development of this emerging digital economy. There are more software and intelligence networked applications such as Simulations, and Big data which are systemic integrated through cloud computing, with appropriate cyber security, and comfortably assured with the 5G mobile telephony networks, propositioning accessibility, prompt delivery at and low cost and latency in connection. Thus, this industry 4.0 ages prompts to promote visualization, personalization, gamification and problem solving that are the essence in the changing pedagogy for a 24x7 erudite. The future is going to mean more growth and innovation. The past is no more over, but creates a vision which has in store something positive in the future, and hope of ever succeeding. This review paper covers the post-COVID changes involving a radical change in education across the world that impacted by Industry 4.0 (pp.26-31).

Keywords:Artificial intelligence, Industry 4.0, Education technology, Virtual learning environment, Personalization, Visualization, Gamification
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